PENGEMBANGAN MEDIA PEMBELAJARAN SMART BOARDGAME BERBASIS STIFIN LEARNING DALAM MENCIPTAKAN PEMBELAJARAN EFEKTIF

Lestari Ratu Ayu, Abdul Saman, Muhammad Akil Musi, M. Said Zainuddin

Abstract


This study applies research and development (R&D) with ADDIE model. The objects of this research are four students representing four characters of STIFIn concept which aim is to study the need of learning media, the learning media itself, and to find out the validity, practicality, and effectiveness of STIFIn-Learning-Concept-Based Smartboard Game learning media in creating effective learning at Nurul Ummu Kindergarten. After analyzing, the result of this study shows that the need of a smartboard game learning media obtained 3,33 score with the category of very valid, and the description of the learning media itself is in the layout model of user’s guideline book. The description of the validity, practicality, and effectiveness were validated by two expert validators. In the validation of the guidebook, the researcher obtained 3,36 score with the category of very valid. The result is different from the teachers’ response where 3,14 is gained with the category of valid. Another score of 3,31 is obtained in the validity of learning media evaluation with the category of very valid. In the analysis of practicality measured with teachers’ response questionnaires, the researcher got 92,78% with the category of totally agree. Whereas in the analysis of effectiveness measured with the result of media evaluation by teachers, the score of 85,83% is obtained with the category of effective when applied in early childhood learning. This concludes that the need of STIFIn-Learning-Concept-Based Smartboard Game learning media is very much needed in the process of learning. In addition, the users’ guidebook is considered valid, practical, and effective when applied in the early childhood learning

Full Text:

PDF

References


Sugiyono, D. (2013). Metode penelitian pendidikan pendekatan kuantitatif, kualitatif dan R&D.

Badaruzaman, Beni. (2014). Brain Genetic Potential (Pertama). Bandung: PT. Mizan Pustaka.

Correia, N., Carvalho, H., Durães, J., & Aguiar, C. (2020). Teachers’ ideas about children’sparticipation within Portuguese early childhood education settings. Children and Youth Services Review, 111, 104845. https://doi.org/10.1016/j.childyouth.2020.104845

Fadillah, A. (2016). Analisis minat belajar dan bakat terhadap hasil belajar pendidikan anak usia dini siswa. M a t h l i n e : Jurnal Pendidikan Anak Usia Dini dan Pendidikan Pendidikan Anak Usia Dini, 1(2), 113–122. https://doi.org/10.31943/mathline.v1i2.23

Ghozali, Imam. 2013. Aplikasi Analisis Multivariate dengan program IBM SPSS. Semarang: Badan Penerbit Universitas Diponegoro.

Gianina-Ana, M. (2013). Kindergarten Teachers’ Perceptions on in-service Training and Impact on Classroom Practice. Procedia - Social and Behavioral Sciences, 76, 481–485.

https://doi.org/10.1016/j.sbspro.2013.04.150

Handayani, O. D. (2020). Pengembangan Media Pembelajaran PAUD melalui PPG. Jurnal Obsesi: Jurnal Pendidikan Anak Usia Dini, 5(1), 93-102.

Hardianto, R. (2022). Pengembangan Media Pembelajaran Berbasis WEB (Google Sites) di Tingkat SMP Kelas VIII (Doctoral dissertation).

Khadijah, K. (2013). Belajar Dan Pembelajaran.

Kyriacou, C. (2009) Effective Teaching in School: Theory and Practice. Third Edition. Delta Place, Cheltenham, UK: Nelson Thornes Ltd

Limantara, D., Waluyanto, H. D., & Zacky, A (2015). Perencanaan board game untuk menumbuhkan nilai-nilai moral pada remaja. Jurnal DKV Adiwarna, 1(16), 9.

Mahmudah, S. (2018). Media Pembelajaran Bahasa Arab. An Nabighoh, 20(01), 129-138.

Masduki, L. R. (2015). Pengembangan Pendidikan Matamatika Berkarakter di Sekolah Dasar Melalui Cooperative Learning “Thipasâ€. Aksioma, 4 (1/ Maret).

Nurhafizah, N. (2018). Pelatihan Pembuatan Media Pembelajaran Anak Usia Dini Menggunakan Bahan Sisa. Early Childhood : Jurnal Pendidikan, 2(2b), 44–53.https://doi.org/10.35568/earlychildhood.v2i2b.288

Pakpahan, A. F., Ardiana, D. P. Y., Mawati, A. T., Wagiu, E. B., Simarmata, J., Mansyur, M. Z., ... & Iskandar, A. (2020). Pengembangan media pembelajaran. Yayasan Kita Menulis.

Panggabean, H. S., Hasanah, N. U., Ulfia, S., Hardiyanti, S. D., Astuti, P. W., Septianingsih, & Fitri, E. (2021). Upaya Guru PAI Menciptakan Suasana Pembelajaran yang Efektif. Education & Learning, 1(2), 6-11. Retrieved from http://jurnal.medanresourcecenter.org/index.php/EL/article/view/52

Peraturan Pemerintah Republik Indonesie Nomor 19 Tahun 2005. Standar Nasional Pendidikan. Jakarta: Kemendikbud.

Peraturan Menteri Pendidiakn Nasional Republik Indonesia Nomor 41 tahun 2007.

Rohani, R. (2019). Media Pembelajaran Fakultas Ilmu tarbiyah dan keguruan Universitas Islam Negeri Sumatera Utara.

Saurina, N. (2016). Pengembangan Media Pembelajaran Untuk Anak Usia Dini Menggunakan Augmented Reality. Jurnal IPTEK, 20(1), 95.

https://doi.org/10.31284/j.iptek.2016.v20i1.27

Shoffa, S., Holisin, I., Palandi, J. F., Cacik, S., Indriyani, D., Supriyanto, E. E., ... & Kom, M. (2021). Perkembangan media pembelajaran di perguruan tinggi. Agrapana Media.

Sudjana, Nana dan Rivai, Ahmad. 2002. Media Pengajaran. Bandung: Sinar Baru Algesindo.

Sitompul, S. A. (2022). Penerapan Model Pembelajaran Problem Based Learning Untuk Meningkatkan Keterampilan Berfikir Kritis Peserta Didik Pada Materi Getaran Dan Gelombang Di Kelas VIII SMP Negeri 1 Tukka.

Sugiyono. (2017). Metode Penelitian Dan Pengembangan (Reseacrh and Development/R&D). Bandung: Alfabeta.

Wahyudi, W., Nuryani, D., & Setiawan, Y. Limantara et al., (2022). Pengembangan Media Smart Land Untuk Meningkatkan Kemampuan Berpikir Kreatif Dalam Penerapan 3CM Learning Untuk Peserta didik Sekolah Dasar. Scholaria: Jurnal Pendidikan dan Kebudayaan, 12(1), 20-30.

Widoyoko, E. P., & UMPurwerejo, P. T. O. (2016). Penilaian Autentik Dalam Pembelajaran Vokasi Untuk Memperkuat daya Saing Lulusan Pendidikan Kejuruan. Artik. (Artikel Penelitian) Purwerejo UMPurwerejo.

Workbook STIFIN Learning, (2012). Jakarta; PT. Kubik Mitra Sukses Mulia




DOI: https://doi.org/10.35334/jbkb.v5i2.4314

Refbacks

  • There are currently no refbacks.


Copyright (c) 2023 Lestari Ratu Ayu, Abdul Saman, Muhammad Akil Musi, M. Said Zainuddin

Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

View My Stats