MEDIA PEMBELAJARAN BERBASIS GAME : DAPATKAH MENINGKATKAN PEMAHAMAN KONSEP MATEMATIS?
Abstract
Abstract
Conceptual understanding is a basic ability that needs to be built on students’ cognitive skills in mathematics learning. The ability of conceptual understanding is a basis for reaching the realm of high-level mathematical thingking. As an effort to improve students’ conceptual understanding in society 5.0, teacher must integrate technology in mathematics learning. One use of technology in mathematics learning is game-based learning media. The purpose of this study was to demonstrate the principles and results of using game-based learning mediain mathematics learning to improve students’ conceptual understanding. This study used a qualitative method and data were collected through pre test and post test. This study used 5 principles of using game-based learning media, (1) intrinsic motivation; (2) learning through intense enjoyment and fun; (3) authenticity; (4) self-reliance and autonomy; and; (5) experientasl learning. The results showed that students’ conceptual understanding increased significantly although there were some deficiencies.
Keywords:Learning Media, Game, Conceptual Understanding
Abstrak
Pemahaman konsep adalah kemampuan dasar yang perlu dibangun pada keterampilan kognitif siswa dalam pembelajaran matematika. Kemampuan pemahaman konsep merupakan dasar untuk mencapai ranah berpikir matematika tingkat tinggi. Sebagai upaya untuk meningkatkan pemahaman konsep siswa di era society 5.0, guru perlu mengintegrasikan teknologi dalam pembelajaran matematika. Salah satu pemanfaatan teknologi dalam pembelajaran matematika adalah penggunaan media pembelajaran berbasis game. Tujuan dari penelitian ini adalah untuk mendemonstrasikan prinsip dan hasil dari penggunaan media pembelajaran berbasis game dalam pembelajaran matematika untuk meningkatkan pemahaman konsep siswa. Penelitian ini menggunakan metode kualitatif diskriptif dan pengumpulan data dilakukan melalui pre test dan post test. Penelitian ini menggunakan lima prinsip penggunaan media pembelajaran berbasis game, (1) motivasi intirinsik; (2) belajar melalui kesenagan yang intens; (3) keaslian; (4) kemandirian dan otonomi; dan (5) pengalaman belajar. Hasil penelitian menunjukkan bahwa pemahaman konsep matematika siswa meningkat secara signifikan mespikun terdapat beberapa kekurangan dalam pelaksanaannya..
Kata kunci: Media Pembelajaran, Game, PemahamanKonsepFull Text:
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DOI: https://doi.org/10.35334/meta.v2i2.1832
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